Sqwertir
Containment failed.
Sqwertir got out.
Somebody should probably check the other pools.
Now he’s roaming ExfilZone with a rusty MK16, a 60-round drum, and a mission to get the
Sqwert Sqwad back together. Recruitment requirements haven’t been explained, but surviving
whatever he’s planning seems like a decent start.
The rifle’s rusty. The ammo’s AP. The backpack’s full of needles, explosives, and keys.
Clearly, someone let him prepare unsupervised.
If you spot him, keep an eye on the exits. He brought the keys, but that doesn’t mean he
brought an escape plan.
Weapon & Attachments
Rusty MK16 fitted with a Vortex sight, Monster suppressor, angled foregrip, M400 light/laser
combo, and a 60-round drum.
Rig — IOTV Gen 3
Two dual-stack magazine pouches, a 60-round drum magazine, and a medium pouch holding an
Advanced Syringe. The grenade pouch carries three stacks of AP ammo for top-loading, with a
water bottle mounted on the vest.
GNJ Backpack
Six Military Syringes plus two additional Military Syringes, a Level 3 suture kit, two smoke
grenades, two impact grenades, and keys for whichever map the squad is running.
Highlights
Digital Task Force
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NEW GUNS??!!
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